Work in progress

39d

So I’m still working at new UI in the game. This new interface is specially designed to support multiple languages, so I’ll be able to give you a game in english as soon as I finish it. You’ll also be able to translate it in any language you want. Just take the locale file and translate all the words.

More about changes of gameplay

Tanks will get different armor in different parts. Yes,refused to do if for a long time, trying to simplify the gameplay, but still this fact may greatly affect the strategy component of the game. No, it won’te be piercing zones like in WoT, it would to be only 3 different areas. Player will be able to improve the armor of certain areas of the tank by modifications. This feature will allow even weak tanks with low armor-piercing guns to defet armored enemies. But it also entails adding the possibility for the player to rotate tanks. Also, I would add an ability to turn the turret into a certain direction (it is quite useful if for example you are in ambush with five KV-2).
New areas of penetration will appear only in new tanks. Gradually, all tanks will be changed into more simple and historical. Player will be able to attach more modern equipment to them using modifications.

Help with maps is needed

If you are expirienced in creating maps in Unity 3D adn would like to help, contact me.

Ok, Panzer vor!

PZVemotions1

One day I just thought that it would be great to create a strategy where player can control only tanks and nothing more. We have got a lot of ‘tank games’ where you control from the first person, but it’s also interesting to control a vast amount of tanks at the same time and watch their battle.

Inspired by ‘Starcraft’ and ‘Blitzcrieg’ I started to work at the game concept. I decided to take an idea of ‘Girls und Panzer’ where we don’t have a real war and just take part in tournaments. And it took me two mounths of everyday coding to achieve a game as it is now.

So, welcome ‘Panzer Vor!’ – the game named after the most common phrase in anime.

I’m going to describe a game developing process in this blog to let people know more and, maybe, help me in development. So help of any kind is appreciated.

If you want to know more, please visit the about page and also don’t forget to watch this blog 😀