Dealing with ‘stuck’ problem


This is not already a secret for players, that tanks get stuck too often on maps. For now this is the most common and irritating problem.

To fix this and tons of other bugs with tank movement, I decided to change the way physics work in game. And now there are some great results:

  • The terrain now infuances tank’s speed
  • ‘Dead’ tanks can’t be pushed as easy as earlier
  • Tanks collision looks more realistic
  • Tanks don’t stuck anymore
  • Fixed bug of constant speeding up
  • Other physics bugs fixed

Overall new physics will make a gameplay much more realistic. Update comes when all tanks get this new feature


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